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swerWhich AWT concept allows you to handle events such as button clicks or mouse movements?OptionsEvent HandlingProcess ManagementComponent InteractionGUI Processing

Question

swerWhich AWT concept allows you to handle events such as button clicks or mouse movements?OptionsEvent HandlingProcess ManagementComponent InteractionGUI Processing

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Solution

The AWT concept that allows you to handle events such as button clicks or mouse movements is Event Handling.

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In event-driven programming, which term refers to an object that handles events generated by user interaction?Question 9Answera.ActionListenerb.EventDispatcherc.EventListenerd.EventHandler

Demonstrate the use of Event Listener interfaces.

These events require the interaction of the end user. Operating system interrupts, hardware or software failure, timer expiration, and operation completion are some examples of background events.*1 pointForeground EventsBackground Eventsevent handlingeventa set of extensible GUI Components to ease the developer's life to create JAVA based Front End/GUI Applications*1 pointSwing APISwingAPIJava Swingcomponents are independent of native Operating System's API as Swing API controls are rendered mostly using pure JAVA code instead of underlying operating system calls.*1 pointRich Controls − SwingLight Weight − SwingHighly Customizable − SwingPluggable look-and-feel − SWINGcontrols can be customized in a very easy way as visual apperance is independent of internal representation.*1 pointRich Controls − SwingLight Weight − SwingHighly Customizable − SwingPluggable look-and-feel − SWINGIt is built on top of AWT API and acts as a replacement of AWT API, since it has almost every control corresponding to AWT controls. *1 pointSwing APISwingAPIJava Swingbased GUI Application look and feel can be changed at run-time, based on available values.*1 pointRich Controls − SwingLight Weight − SwingHighly Customizable − SwingPluggable look-and-feel − SWINGThey define how UI elements should be organized on the screen and provide a final look and feel to the GUI (Graphical User Interface).*1 pointUI elementslayoutsbehaviourJava SwingA Graphical User Interface (GUI) toolkit that includes the GUI components. *1 pointJava EclipseJava SwingJavaJava ricethe mechanism that controls the event and decides what should happen if an event occurs. *1 pointForeground EventsBackground Eventsevent handlingeventalso known as event handler*1 pointsourcelistenerevent handlermethodsa set of extensible GUI Components to ease the developer's life to create JAVA based Front End/GUI Applications*1 pointSwing APISwingAPIJava Swingan object on which the event occurs*1 pointsourcelistenereventmethodscomponents are independent of native Operating System's API as Swing API controls are rendered mostly using pure JAVA code instead of underlying operating system calls.*1 pointRich Controls − SwingLight Weight − SwingHighly Customizable − SwingPluggable look-and-feel − SWINGresponsible for generating a response to an event.*1 pointsourcelistenerevent handlermethodsThis mechanism has a code which is known as an event handler, that is executed when an event occurs.*1 pointForeground EventsBackground Eventsevent handlingeventThese are the events which occur when the user interacts with UI elements. This part will be covered in the Event Handling chapter.*1 pointUI elementslayoutsbehaviourJava SwingThese are the core visual elements the user eventually sees and interacts with. *1 pointUI elementslayoutsbehaviourJava SwingResponsible for providing information of the occurred event to it's handler*1 pointsourcelistenereventmethodsThese events require direct interaction of the user. *1 pointForeground EventsBackground Eventsevent handlingeventprovides a rich set of advanced controls like Tree, TabbedPane, slider, colorpicker, and table controls.*1 pointRich Controls − SwingLight Weight − SwingHighly Customizable − SwingPluggable look-and-feel − SWING

Event-driven programming in Java GUI development involves:Question 2Answera.Writing sequential code that executes in a linear fashion.b.Handling user actions and events through event listeners.c.Using threads to handle user input.d.Ignoring user interactions and focusing only on the graphical components.

These events require the interaction of the end user. Operating system interrupts, hardware or software failure, timer expiration, and operation completion are some examples of background events.*1 pointForeground EventsBackground Eventsevent handlingevent

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