Define animation in graphics? Write a note on kinematics?
Question
Define animation in graphics? Write a note on kinematics?
Solution
- Animation in Graphics:
Animation in graphics is a process of creating the illusion of motion and change by rapidly displaying a sequence of static images that minimally differ from each other. This can be done by traditional animation methods as well as by using computer technology. In computer graphics, animation is created by rendering a series of pictures, or frames, which when played back, gives the illusion of movement. This is due to a physiological phenomenon called persistence of vision, and the process of creating such animations is called computer animation.
- Kinematics:
Kinematics is a branch of classical mechanics that describes the motion of points, bodies (objects), and systems of bodies (groups of objects) without considering the forces that cause them to move. Kinematics, as a field of study, is often referred to as the "geometry of motion" and is occasionally seen as a branch of mathematics.
Kinematics is used in astrophysics to describe the motion of celestial bodies and collections of such bodies. In mechanical engineering, robotics, and biomechanics kinematics is used to describe the motion of systems composed of joined parts (multi-link systems) such as an engine, a robotic arm or the human skeleton.
Kinematic analysis is the process of measuring the kinematic quantities used to describe motion. In engineering, for instance, kinematic analysis may be used to find the range of movement for a given mechanism, and working in reverse, can be used to design a mechanism that has a desired range of motion.
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