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A Dice class representing a set of 6-sided dice that can be rolled by a player, is to be implemented as below:Member    Descriptionprivate: int* diceValues   an array of all dice values rolledprivate: int count   length of diceValues arrayDice(int count)   constructs a dice roller to roll the given # of dice; all dice initially have the value of 6virtual int getCount() const   returns the number of dice managed by this dice roller, as passed to the constructorvirtual int getValue(int index) const   returns the die value (1-6) at the given 0-based indexvirtual void roll(int index)   rolls the given die to give it a new random value from 1-6virtual int total() const   returns the sum of all current dice values in this dice rollervirtual string toString() const   returns string of dice values, e.g. "{4, 1, 6, 5}"ostream& operator <<(ostream& out, Dice& dice)   prints the given dice in its toString format

Question

A Dice class representing a set of 6-sided dice that can be rolled by a player, is to be implemented as below:Member    Descriptionprivate: int* diceValues   an array of all dice values rolledprivate: int count   length of diceValues arrayDice(int count)   constructs a dice roller to roll the given # of dice; all dice initially have the value of 6virtual int getCount() const   returns the number of dice managed by this dice roller, as passed to the constructorvirtual int getValue(int index) const   returns the die value (1-6) at the given 0-based indexvirtual void roll(int index)   rolls the given die to give it a new random value from 1-6virtual int total() const   returns the sum of all current dice values in this dice rollervirtual string toString() const   returns string of dice values, e.g. "{4, 1, 6, 5}"ostream& operator <<(ostream& out, Dice& dice)   prints the given dice in its toString format

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Solution

Sure, here is a basic implementation of the Dice class in C++:

#include <iostream>
#include <cstdlib>
#include <ctime>
#include <sstream>

class Dice {
private:
    int* diceValues;
    int count;

public:
    Dice(int count) : count(count) {
        diceValues = new int[count];
        for (int i = 0; i < count; i++) {
            diceValues[i] = 6;
        }
    }

    virtual int getCount() const {
        return count;
    }

    virtual int getValue(int index) const {
        return diceValues[index];
    }

    virtual void roll(int index) {
        srand(time(0));
        diceValues[index] = rand() % 6 + 1;
    }

    virtual int total() const {
        int sum = 0;
        for (int i = 0; i < count; i++) {
            sum += diceValues[i];
        }
        return sum;
    }

    virtual std::string toString() const {
        std::ostringstream oss;
        oss << "{";
        for (int i = 0; i < count; i++) {
            oss << diceValues[i];
            if (i != count - 1) {
                oss << ", ";
            }
        }
        oss << "}";
        return oss.str();
    }

    friend std::ostream& operator<<(std::ostream& out, Dice& dice) {
        out << dice.toString();
        return out;
    }
};

This class has a constructor that initializes the diceValues array with the given count and sets all dice values to 6. The getCount, getValue, roll, total, and toString methods are implemented as described. The << operator is overloaded to print the dice in its toString format.

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