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1- DEFINE ETHERNET AND TYPES OF ETHERNET IN DETAIL 2- DEFINE MULTIPLE ACCESS PROTOCOLS CSMA, CSMA/CA, CSMA/CD 3- EXPLAIN RANDOM ACCESS PROTOCOLS WITH EXAMPLE. EXPLAIN STOP AND WAIT AND GO BACK ARQ 4- WRITE SHORT NOTES ON WITH EXAMPLES I) HAMMING CODE 2)CHECKSUM 3) CRC 5- Why do we use Sliding window protocols? Explain the Selective repeat ARQ method with a suitable diagram. 6- DEFINE EROOR DETECTION. EXPLAIN DIFFERENT METHODS CRC,VRC,LRC WITH EXAMPLE? 7- DEFINE FRAMING? EXPLAIN BIT STUFFING AND BYTE STUFFING 8- Explain the various LAN Standards used by data link layer. 9- Differentiate between Static and Dynamic channel allocation. Which one is better out of them? Give reasons. 10- Write short note on:<br />a) Reservation<br />b) Polling<br />c) Token Passing

Question

1- DEFINE ETHERNET AND TYPES OF ETHERNET IN DETAIL 2- DEFINE MULTIPLE ACCESS PROTOCOLS CSMA, CSMA/CA, CSMA/CD 3- EXPLAIN RANDOM ACCESS PROTOCOLS WITH EXAMPLE. EXPLAIN STOP AND WAIT AND GO BACK ARQ 4- WRITE SHORT NOTES ON WITH EXAMPLES I) HAMMING CODE 2)CHECKSUM 3) CRC 5- Why do we use Sliding window protocols? Explain the Selective repeat ARQ method with a suitable diagram. 6- DEFINE EROOR DETECTION. EXPLAIN DIFFERENT METHODS CRC,VRC,LRC WITH EXAMPLE? 7- DEFINE FRAMING? EXPLAIN BIT STUFFING AND BYTE STUFFING 8- Explain the various LAN Standards used by data link layer. 9- Differentiate between Static and Dynamic channel allocation. Which one is better out of them? Give reasons. 10- Write short note on:<br />a) Reservation<br />b) Polling<br />c) Token Passing

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Solution

1- Ethernet is a widely used networking technology that allows devices to communicate with each other over a local area network (LAN). It is a set of protocols and standards that define how data is transmitted and received between devices. There are several types of Ethernet, including Ethernet II, Fast Ethernet, Gigabit Ethernet, and 10 Gigabit Ethernet. Each type has different data transfer speeds and physical media requirements.

2- Multiple Access Protocols (MAPs) are used to control how multiple devices share a common communication medium. CSMA (Carrier Sense Multiple Access) is a protocol where devices listen to the medium before transmitting data. CSMA/CA (Carrier Sense Multiple Access with Collision Avoidance) is used in wireless networks to avoid collisions by using a reservation mechanism. CSMA/CD (Carrier Sense Multiple Access with Collision Detection) is used in Ethernet networks to detect and handle collisions.

3- Random Access Protocols allow devices to transmit data without any coordination or reservation. One example is the "Stop and Wait" protocol, where the sender sends a frame and waits for an acknowledgment from the receiver before sending the next frame. Another example is "Go Back N ARQ" (Automatic Repeat Request), where the sender keeps sending frames until it receives an acknowledgment or a timeout occurs.

4- Hamming Code is an error-correcting code that adds extra bits to the data to detect and correct errors. Checksum is a simple error detection method that involves adding all the data bits together and sending the sum along with the data. CRC (Cyclic Redundancy Check) is a more advanced error detection method that uses polynomial division to generate a checksum.

5- Sliding window protocols are used to improve the efficiency of data transmission by allowing multiple frames to be sent without waiting for acknowledgments. Selective Repeat ARQ (Automatic Repeat Request) is a sliding window protocol where the sender sends multiple frames and the receiver selectively acknowledges each frame. If a frame is lost or corrupted, the sender retransmits only that frame.

6- Error detection is the process of identifying errors in transmitted data. CRC (Cyclic Redundancy Check), VRC (Vertical Redundancy Check), and LRC (Longitudinal Redundancy Check) are different methods of error detection. CRC uses polynomial division to generate a checksum, VRC checks for parity errors, and LRC checks for errors in each bit position.

7- Framing is the process of dividing a stream of data into manageable units called frames. Bit stuffing is a technique used in framing where extra bits are added to the data to ensure a specific pattern does not occur within the data. Byte stuffing is a similar technique, but it adds extra bytes instead of bits.

8- LAN (Local Area Network) standards used by the data link layer include Ethernet, Token Ring, and FDDI (Fiber Distributed Data Interface). Ethernet is the most widely used LAN standard and is based on the Ethernet II protocol. Token Ring uses a token passing mechanism to control access to the network, and FDDI uses a dual-ring topology for redundancy.

9- Static channel allocation is a method where channels are allocated to devices in a fixed manner, while dynamic channel allocation allows channels to be allocated on-demand based on the current network conditions. Dynamic channel allocation is generally considered better because it allows for more efficient use of the available channels and can adapt to changing network conditions.

10- a) Reservation is a channel allocation method where devices reserve a specific time slot to transmit data. This ensures that only one device transmits at a time, reducing the chances of collisions. b) Polling is a channel allocation method where a central device controls access to the network by polling each device in a predefined order. Only the device being polled can transmit data. c) Token Passing is a channel allocation method used in Token Ring networks, where a token is passed from one device to another, allowing the device holding the token to transmit data.

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